![]() Connected to LicensingClient (PId: 11704, launch time: 0.00, total connection time: 1.13s) Successfully connected to LicensingClient on channel: "LicenseClient-Jordan" (connect: 0.35s, validation: 0.05s, handshake: 0.73s) ![]() Successfully launched the LicensingClient (PId: 11704) Channel doesn't exist: "LicenseClient-Jordan" Please change the order of your Graphics APIs in Build Settings for PC, Mac & Linux Standalone." prints to console.Įnvironment (please complete the following information):Ĭrash log from AppData/Local/Unity/Editor/Editor.log You can watch the reproduction video of the problem below.Įither OpenGLCore should be supported, or a warning or error that says "OpenGLCore is not supported with Unity WebRTC. Uncheck "Auto Graphics API for Windows".Putting OpenGLCore first in the graphics API list in Editor build settings causes the editor to crash when pressing play.
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